OmniDisplay Extended Windows FunctionOmniDisplay uses the Extended Windows function within Microsoft Windows to publish and broadcast real-time display layouts. OmniDisplay layout sizes are defined in pixels; a standard TV or video monitor for example is 1080 x 1920 pixels. OmniDisplay 4K Pixel MappingOmniDisplay uses a 1-2-1 pixel map. Where a display is 1080x 1920, the OmniDisplay layout is defined as 1080 x 1920. OmniDisplay can support any layout size and supports multiple 4K video monitors, TV’s, LED Datawalls and LED Tickers of any size with native pixel matching.OmniDisplay and Video WallsOmniDisplay will interoperate with Video Walls using single or multiple input streams directed at a segment of the Video Wall, defined by x and y coordinates of the target Video Wall, or OmniDisplay can compose a layout directed at all or part of any Video Wall.
OmniDisplay and Single Data StreamsOmniDisplay creates a multi-source IPTV data stream, much like standard TV broadcast and transmits this as an HDMI stream. Conventional AV Video Wall solutions often use multiple single source data streams where each data stream from a media server is directed to a segment of the target display. The latter can be unnecessary for simple Video Walls with up to 9 interconnected video displays.With OmniDisplay and Windows Extended Desktop one or more virtual displays, OmniDisplay Windows, can be directed over single HDMI or Extended HDMI cable to each target display. Each physical display requires a dedicated HDMI stream. Windows Extended Desktop identifies these as attached monitors and the OmniDisplay Management Dashboard maps OmniDisplay Windows to physical monitors. Where there are large numbers of displays, the simplest solution is to direct the HDMI data stream through a H.264 encoder and then decode the video stream for each display, using a matching decoder.Encoders and decoders are often provided with additional software to manage distribution of data streams to their target displays via an IP Address.
•Integrated Media Layout Editor and Media Player•IPTV approach to single stream content composition•Interoperable with video wall management software•Single stream input to media servers•Real-time Windows application frames•Playlists and schedules•Aggregated News Feeds•Sky News, BBC News & Bloomberg TV•Horizontal and vertical scrolling tickers•Vertically rotating tickers•Support for 1-2-1 pixel mapping without scaling•Finance RSS Feeds, Reuters and Bloomberg•General RSS Feeds, BBC, Sky, Google
OmniDisplay Infrastructure and Technology
SINGLE /MULTI-PORTVIDEO CARD
Windows 10 Desktop
Microsoft Display Adapter
Internal Data Sources
Third Party Network Management (e.g. Matrox)
Third Party Software (via API)
OmniDisplay Technology PlatformDownload Topology SchemaOmniDisplay uses the Extended Windows function within Microsoft Windows to publish and broadcast real-time display layouts. OmniDisplay Layout sizes are defined in pixels; a standard TV or video monitor for example is 1080 x 1920 pixels.OmniDisplay 4K UHD & Pixel MappingOmniDisplay uses a 1-2-1 pixel map. If a display is 1080x 1920, you define the OmniDisplay Layout as 1080 x 1920. OmniDisplay can support any layout size; if you have a 4K UHD video monitor or TV, the OmniDisplay Layout will match pixel for pixel.OmniDisplay and Single Data StreamsOmniDisplay creates a multi-source IPTV data stream, much like standard broadcast TV. Many conventional AV video wall solutions use multiple single source data streams with each data stream an input to a media server and directed to a portion of the target display. For small numbers of displays this is an unnecessary complication.Mapping OmniDisplay LayoutsEach individual OmniDisplay layout to be broadcast requires an individual graphics card; the same layout can be published to any number of displays. Mapping OmniDisplay Layouts over a network is achieved by mapping each of the video outputs to an IP address using free to download Matrox software which resides alongside OmniDisplay on the same desktop.OmniDisplay and Video WallsOmniDisplay will interoperate with Video Walls using single or multiple input streams directed at a segment of the Video Wall, defined by x and y coordinates of the target Video Wall, or OmniDisplay can compose a layout directed at all or part of any Video Wall.